Platform Compatibility¶
Brain Builder is known to work with the following platforms:
- Windows/Mac standalone
- Web player
- Android
- iOS, but read the platform notes
If you are interested of having Brain Builder on any of the other platforms that Unity support, we can make that happen. Please contact sales@boldai.com if you are interested.
iOS Platform Notes¶
To maximize the performance of your brains, Brain Builder uses the JIT compiler built in to Mono. However, the JIT compiler is not available on iOS. Therefore, your brains must be precompiled before the game is built for iOS. Simply click the “Precompile” button in the Brain Builder toolbar and it will traverse all your scenes to gather brains to compile.
Brain Precompilation¶
It is generally recommended that you precompile your brains before the final build of your game, regardless of platform. Precompiling a brain does not make it execute faster, but it makes it load faster. If you edit a brain after it has been precompiled, Brain Builder will give you a runtime warning. To remove the precompiled brains, simply remove “BrainBuilder/Plugins/PrecompiledBrains.dll”.