Martin Magnusson
CEO
Martin started out as a hobby game developer and went on to earn a Licentiate Degree in artificial intelligence. He is the founder of Boldai, author of more than a dozen scientific publications on AI, and an AI PhD student.
Magnus Hallin
CTO
Magnus earned his Master’s Degree in Computer Science with a thesis on advanced artificial intelligence technologies in iPhone games. He joined Boldai in 2009 and is now head of product development.
Tomas Ahlström
Chairman
Tomas gained more than 15 years of game industry experience through work as marketing manager, sales and business developer, CEO, and other positions. He joined Boldai in 2010 and is responsible for business and marketing strategy.
Expertise
Take advantage of artificial intelligence research results. Boldai technology comes straight from cognitive robotics and autonomous unmanned aerial systems research. Our experience includes automated planning, automated reasoning, and constraint solving applied to both simulation environments and robot platforms. Contact us to set up a meeting.
Company Vision
Boldai is a middleware company with a mission to advance the state of artificial intelligence in computer games towards the level of a human actor.
Help wanted! Our vision is highly ambitious. We are always on the lookout for talented and motivated people who want to help us achieve it. Don’t hesitate to contact us if you are interested!